Profile
An artist with a firm grasp on technology and technique. Collaborative team
player who demonstrates initiative and dependability. Thrives on new challenges
and is passionate about continuous learning and professional opportunities. Specializes
in compositing, modelling, lighting, and texturing.
Work Experience
- Technicolor
Stereoscopic Compositor – May 2011 / Dec 2011
Utilizing Nuke to composite elements together into finished shots and to place the elements in depth - Prime Focus
Stereoscopic Compositor – March 2011 / May 2011
Using Fusion and proprietary software to convert footage from 2D to 3D - Prime Focus
Stereoscopic Trainer – Mumbai – Nov 2010 / March 2011
Taught proper conversion techniques on how finalize converted footage into 3D - Prime Focus
Stereoscopic Compositor – August 2010 / Nov 2010
Using Fusion and proprietary software to convert footage from 2D to 3D - Dot.Dot
Art Lead – June 2009 / Nov 2009
Team of six artists, six programmers, and two producers to create a playable PC game in five months - Ascendancy
General Artist – Feb 2009 / March 2009
Team of three artists to design and create a playable Unreal level in one month
Programs
- Nuke
- Fusion
- After Effects
- Maya
- Photoshop
- ZBrush
Skills
- Compositing
- Modelling
- Rotoscope
- Paint
- Lighting
- Troubleshooting
Education
Bachelor of Science in Game Art
Dec 2009 Full Sail University
Winter Park, FL
Valedictorian